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Posted 20 hours ago

YU-GI-OH! Ghosts From The Past - The 2nd Haunting (GFTP2)

£9.9£99Clearance
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After damage calculation, if this card attacked an opponent's Defense Position monster: Destroy all Defense Position monsters your opponent controls. If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects. If this Set card you control is destroyed by your opponent's card effect: You can Special Summon 1 non-Effect Monster from your Extra Deck.

You can discard 1 card; Special Summon 1 "Cipher" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except "Cipher" monsters. If "The Sanctuary in the Sky" is on the field or in either GY, you can use this effect up to twice per turn. If this card is sent to the GY: You can target 1 other "Ghostrick" card in your GY; add that target to your hand.If a face-up Normal Monster(s) you control is destroyed by battle or card effect and sent to the GY: You can detach 1 material from this card; Special Summon 1 Normal Monster from your Deck or GY in Defense Position. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your GY; Special Summon that target in Defense Position.

When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. When an attack is declared involving your face-up non-Effect Monster and an opponent's face-up monster: You can banish this card from your hand or GY; that opponent's monster loses 1500 ATK until the end of this turn. During your Main Phase: You can add 1 face-up "D/D/D" Pendulum Monster from your Extra Deck to your hand, except "D/D/D Destiny King Zero Laplace". Some boxes will even include one of NINE new Ghost Rare cards, including old favorites like Cyber Dragon, Dark Magician Girl, and Blue-Eyes White Dragon. It’s not just the roster of Ghost Rares that’s expanded either - the drop rate has, too, so it's twice as easy to pull a Ghost Rare this time around!If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. During your Main Phase, if you control a face-up non-Effect Monster: You can banish this card from your GY; add 1 "Tenyi" card from your Deck to your hand. If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand.

If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card.

It’s got more of everything that made Ghosts From The Past a smash hit, including even more Ghost Rares! You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. If you banished monsters from both GYs, neither player can target that Special Summoned monster with monster effects. If this card was Normal Summoned, during the Standby Phase of the Summoning player's next turn: You can Tribute this card; Special Summon up to 3 Level 4 or lower Reptile and/or Rock monsters from your hand and/or Deck, but banish them during the End Phase. Before damage calculation, if this card battles an opponent's monster: You can activate this effect; this card's ATK becomes double that opponent's monster's original ATK until the end of the Damage Step.

If this card is in your GY: You can discard 1 card; Special Summon this card, but you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 "Tenyi" monster from your Deck, except "Tenyi Spirit - Ashuna", also you cannot Special Summon monsters for the rest of this turn, except Wyrm monsters. When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 Wyrm monster from your Deck in Defense Position. Please include what you were doing when this page came up and the Cloudflare Ray ID found at the bottom of this page.The Chorus in the Sky is a Normal Spell that lets you pay 1000 LP to target a Fairy monster in your graveyard and add it to your hand, then if The Sanctuary in the Sky is on the field or in either player’s graveyard, you can add a banished The Sanctuary in the Sky or any card that mentions it back to your hand.

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